﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;


namespace AllInOne.Entity
{
    public class FaceInfo
    {
        /// <summary>
        /// 性别
        /// </summary>
        public int gender { get; set; }

        public float genderConf { get; set; }

        public float irScore { get; set; }
        public float rgbScore { get; set;}

        /// <summary>
        /// 年龄
        /// </summary>
        public int age { get; set; }
        public float ageConf { get; set; }


        /// <summary>
        /// 戴眼镜
        /// </summary>
        public int glass { get; set; }
        public float glassConf { get; set; }


        /// <summary>
        /// 侧倾角
        /// </summary>
        public double roll { get; set; }
        /// <summary>
        /// 俯仰角
        /// </summary>
        public double pitch { get; set; }
        /// <summary>
        /// 偏航角
        /// </summary>
        public double yaw { get; set; }

        public int x { get; set; }
        public int y { get; set; }

        public int width { get; set; }

        /// <summary>
        /// 3D人脸可信状态 0可信
        /// </summary>
        public int face3DStatus { get; set; }

        public FaceInfo() {
            this.gender = -1;
            this.age = -1;
            this.face3DStatus = -1;

        }
    }
}
